#ifndef __MEDIA_H__
#define __MEDIA_H__

/**
 * Defines for all images and animations used in the game
 */

#define MEDIA_DIR "media/"
#define TANK_IMG "tank.bmp"
#define INVADER1_GIF "ship1.gif"
#define INVADER2_GIF "ship2.gif"
#define INVADER3_GIF "ship3.gif"
#define MYSTERY_BMP "ship4.bmp"
#define INVADER_BULLET1_GIF "bullet1.gif"
#define INVADER_BULLET2_GIF "bullet2.gif"
#define BUNKER_SQUARE_GIF "bunker1.gif"
#define BUNKER_NW_GIF "bunker2.gif"
#define BUNKER_NE_GIF "bunker3.gif"
#define BUNKER_SW_GIF "bunker4.gif"
#define BUNKER_SE_GIF "bunker5.gif"
#define INVADER_FONT_DIR "invader_font"

#endif
